• FireRetardant@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    11 months ago

    Regardless of how you power it, bringing thousands of pounds of steel with you to get to work or buy grocceries is inefficient. Cities really need to rethink the way they build and zone to promote higher densities and encourage walkability.

    • grue@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      11 months ago

      It’s not even the energy that’s really the issue; it’s the space. Cars ruin cities by physically forcing origins and destinations to be far apart with wastelands of pavement in between. It destroys the viability of transit, makes it both laborious and downright unpleasant to walk, and even screws cities over financially because worthless pavement doesn’t generate tax revenue, but costs a lot to maintain.

    • Redrum714@lemm.ee
      link
      fedilink
      arrow-up
      0
      ·
      edit-2
      11 months ago

      Why the fuck would you want to walk to the grocery store and back?

      Pretending people would rather do that than use a car makes you straight up delusional

      • FireRetardant@lemmy.world
        link
        fedilink
        arrow-up
        0
        ·
        11 months ago

        I really enjoy walking to my grocer instead of driving. I walk through a quiet neighbourhood with some large trees. Theres a hill with a nice view midway.

        • Redrum714@lemm.ee
          link
          fedilink
          arrow-up
          1
          ·
          11 months ago

          Hauling 50 pounds of groceries a couple miles is not enjoyable for the vast majority of people.

          • RGB3x3@lemmy.world
            link
            fedilink
            English
            arrow-up
            0
            arrow-down
            1
            ·
            edit-2
            11 months ago

            You need to rethink how cities are designed for walking to grocery stores to work. It won’t in the US, because everything is designed for cars. But if a city is designed right, you won’t need to go miles before finding a grocery store. You can take a cargo bike to haul more things at a time. You can stop by shops on your way home from work to pick up a couple things and stick them in a backpack.

            Cities designed correctly reduce the burden on those walking or biking between points of interest that are no more than 1 or 2 miles away.