• godot@lemmy.world
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    1 year ago

    “Give me a perception check.”

    “Fourteen total.”

    “You don’t notice anything different .”

    “I get out my shovel.”

    • ono@lemmy.ca
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      1 year ago

      DM quietly raises encounter difficulty in response to metagaming

        • Flambo@lemmy.world
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          1 year ago

          Better still, use passive scores since this is what they’re for. If you want your players to make active checks, give them a narrative reason.

          But I’m also of the opinion that the more you run your D&D like you’d run anything Powered by the Apocalypse, the better it becomes.