EtherealMoon @lemmy.world to Baldur's Gate 3@lemmy.worldEnglish · 1 year agoI have 250+ hours in this game and i just realized you can just USE the SHOVEL if you fail the Survival check.lemmy.worldimagemessage-square4fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1imageI have 250+ hours in this game and i just realized you can just USE the SHOVEL if you fail the Survival check.lemmy.worldEtherealMoon @lemmy.world to Baldur's Gate 3@lemmy.worldEnglish · 1 year agomessage-square4fedilink
minus-squaregodot@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year ago“Give me a perception check.” “Fourteen total.” “You don’t notice anything different .” “I get out my shovel.”
minus-squareono@lemmy.calinkfedilinkEnglisharrow-up1·1 year agoDM quietly raises encounter difficulty in response to metagaming
minus-squareUniquitous@lemmy.onelinkfedilinkEnglisharrow-up0·1 year agoDM should have rolled for the player secretly if they didn’t want to call attention.
minus-squareFlambo@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-21 year agoBetter still, use passive scores since this is what they’re for. If you want your players to make active checks, give them a narrative reason. But I’m also of the opinion that the more you run your D&D like you’d run anything Powered by the Apocalypse, the better it becomes.
“Give me a perception check.”
“Fourteen total.”
“You don’t notice anything different .”
“I get out my shovel.”
DM quietly raises encounter difficulty in response to metagaming
DM should have rolled for the player secretly if they didn’t want to call attention.
Better still, use passive scores since this is what they’re for. If you want your players to make active checks, give them a narrative reason.
But I’m also of the opinion that the more you run your D&D like you’d run anything Powered by the Apocalypse, the better it becomes.